Finally getting around to making posts for this blog, and I wanted to start it off right, so here's a basic summary of my Vyros list and how it's been doing in Blighted Shadows (first league I've used the current list in).
First of all, the list itself:
Dawnlord Vyros +6
-Griffon 4
-Manticore 8
-Phoenix 10
Dawnguard Sentinels (1 leader and 9 grunts) 9
-Sentinel Officer and Standard 2
-Soulless Escort 1
Stormfall Archers 5
Arcanist 1
Arcanist 1
It's a very straightforward list, which is what I like about it. Sentinels chop things, jacks kill things, vyros casts his two main spells (Mobility and Inviolable Resolve), and the stormfalls blow up low ARM troops, or drop brutal shots on warjacks. The main drawbacks are that the only really fast thing I have is the griffon, and the only real shooting I have is the stormfalls, but they have yet to let me down. On to the (very basic) game summaries!
Game 1: Retribution Vs. Pirates!
All in all a very basic game. Stormfalls shot at his 'jacks, Sentinels held the line, then killed a bunch of Sea Dogs and Press Gangers, and much focus was spent standing myrmidons back up after commodore cannon shots. The game was won on the back of a lowly Griffon, charging Shae 13" with reach for the game (lucky rolls and the stormfalls softening him up definitely helped). The game never felt like I was in an especially precarious position, even if my assassination had failed, Vyros was at full boxes, Shae would have been engaged, and his two units had been torn up pretty bad by my Sentinels. The Commodore Cannon is annoying, but I'm confident that I could have survived another round of its shots and killed Shae the following turn.
Game 2: Retribution Vs. Cygnar
Another fairly standard game. I don't want to look too far into it due to my opponent being fairly new and making a couple of newbie mistakes, but from a list perspective, my army did exactly what it was supposed to. Stormfalls killed his Journeyman and a couple of members of the Black 13th, Sentinels tied up the Ironclad and lancer, and I got the assassination off of a Phoenix charge the turn after Stryker's feat.
Game 3: Retribution Vs. Khador
Rough game. I made a lot of mistakes, and won on the back of a mistake of my opponent's. Butcher t4 is rough, and I'm still figuring out exactly how to beat it without luck and exploiting my opponent's mistakes. Major lesson learned here is, if all else fails, charge with Vyros. An extra damage die and MAT 10 (due to flank) is nothing to sneeze at, and Vyros managed to kill the Butcher.
Game 4: Retribution Vs. Menoth
The Menoth player is a good friend of mine, but still fairly new to the game, and makes mistakes as a result of it. He was testing out pSeverius, but didn't include anything that was particularly threatening to ARM 19 Dawnguard. Highlights of the game were scrapping Blessing of Vengeance and a Reckoner on turn 3, Stormfalls killing Rupert, the Hierophant, and a couple of Choir members in one lucky round of shooting, and charging Sev with 2 Sentinels that had killed the nearest flameguard with their Vengeance attacks. Basic thoughts are what I had mentioned above, his Crusader and Reckoner were really the only things that could hurt my Sentinels (and about the only things that did), and that the league Flameguard UA is really annoying, especially with the Covenant.
Overall thoughts: I love this list. The Sentinels are just pure awesome, and the Stormfalls cover a lot of weaknesses the sentinels have, especially dealing with High DEF, low ARM units. The warjack combination really works well for me, and even the soulless gets to kill the occasional Sea Dog or unlucky Black 13th member.
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